Dungeons & Archaeologists

Lore Sjöberg at Wired celebrates the achievement of recently deceased gaming wizard Gary Gygax with an entertaining look at what it would be like if Dungeons & Dragons characters behaved like archaeologists.

May 16

We have nearly finished our initial survey of the outer flagstones of the dungeon entrance. Already we have made wonderful discoveries! Initial tests indicate that the stones may have come from an open pit quarry near the Elonges River, nearly two miles from here! Also, we were attacked by a Phantom Fungus and lost two more graduate students.

Thanks to Johan Lundström for the tip-off.

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Author: Martin R

Dr. Martin Rundkvist is a Swedish archaeologist, journal editor, skeptic, atheist, lefty liberal, bookworm, boardgamer, geocacher and father of two.

4 thoughts on “Dungeons & Archaeologists”

  1. Neverwinter Nights, an RPG based on Gygax’s AD&D rules, has an archaeological dig as one of the locations.


  2. Ooh, now this could be an exciting game. A dear friend is the game master of a game set in a world that he created. On the side, he also does a cyber-punk game. The last cyber-punk that I played, I got to be a tenth level nanotech research professor, complete with a barbarian horde of grad students. Though in all honesty, it was merely a method of giving me the equivalent of a wizard. And my grad students were really hard to kill.


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