Remembered a D&D story I heard in the 80s. One of the player characters had stupidly and overtly committed a serious crime – had he attacked the King during a formal audience? – and been sentenced to beheading. Letting this happen is never a fun way to end a character’s career, but I believe both the players and the Dungeon Master were quite young.
The day of the execution dawns, the prisoner is taken out to the chopping block in the town square, the executioner steps up with his sword… And the only way this DM knows to handle situations involving swords is the combat rules. Which don’t really offer any details on combatants lying trussed up and face down on the block. Also, the execution victim is quite a high-level character, while the executioner is a basic man-at-arms.
The executioner could barely hit the victim, and when he occasionally did, he took only a small proportion of the victim’s hit points. It took an hour in the game world and endless dice rolling in our world to behead him.